Presentation Schedule


Enhancing Cultural Learning Through Innovative Technology: A VR Application for Museum Keris Nusantara (95272)

Session Information: AI and Technology in Cultural Education
Session Chair: Nadine Zahreddine

Friday, 13 June 2025 12:15
Session: Session 2
Room: Room 108 (1F)
Presentation Type:Oral Presentation

All presentation times are UTC + 2 (Europe/Paris)

This study presents the design, implementation, and evaluation of an Android-based Virtual Reality (VR) application developed to enhance cultural learning at Museum Keris Nusantara, Surakarta. The application serves as an innovative educational tool that allows users to explore the museum in an immersive 3D environment, interact with virtual keris artifacts, and access detailed information through integrated visual and audio features.

A Research and Development (R&D) approach was employed, guided by the Waterfall model, which includes five sequential phases: communication, planning, modeling, construction, and deployment. The resulting VR application includes a virtual walkthrough of the museum, interactive keris visualizations, and audio-narrated explanations to support user engagement and knowledge retention.

Feasibility of the application was evaluated across five key dimensions: functional suitability, performance efficiency, portability, usability, and multimedia learning effectiveness. The results demonstrate high feasibility in all aspects: functional suitability scored 100%, performance efficiency showed smooth interaction and low latency, portability was confirmed through compatibility across various Android devices, usability yielded a strong satisfaction score of 84.25%, and multimedia effectiveness was rated highly, with media presentation scoring 94% and content accuracy 89%.

These findings underscore the value of VR as an effective medium for informal cultural education. The study contributes to the growing body of research on the implementation of immersive technologies in educational settings, particularly in the context of cultural heritage preservation.

Authors:
Dias Aziz Pramudita, Technische Universität Dresden, Germany
Ratna Wardani, Universitas Negeri Yogyakarta, Indonesia
Bruri Triyono, Universitas Negeri Yogyakarta, Indonesia
Thomas Köhler, Technische Universität Dresden, Germany


About the Presenter(s)
Dias Aziz Pramudita is a PhD student of TU Dresden. My research focuses on educational technology, game-based learning, and virtual reality. He is currently working on fostering computational thinking using VR-based learning.

Connect on Linkedin
https://www.linkedin.com/in/dias-aziz-pramudita-106716106/

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Posted by Clive Staples Lewis

Last updated: 2023-02-23 23:45:00